Wednesday, 9 September 2009

Kar98k accurate animation

Still without a timeline! but a much more accurate model. Still a few glitches and perhaps, in time I shall add audio! But for now, well here it is. Oh and check otu iClone if you have time. Its a neat little piece of software for using google sketchup models

My first 3D animation

Took a while, and I think i did a semi-decent job, regarding it was ALL done without a time line. My mid-accuracy google sketchup model of a Kar98k.

Sunday, 6 September 2009

Modelling a butt/stock

Ok so here is how I do it!


Ok very simple, using a cruved surface, seperate the face into 3 parts ( the central part being rectangular).










Next step, using the scale tool, scale the 2 outer faces ( not the central one) to match the picture.




Then, just repeat the process by pulling the faces along ( bit by bit) untill the the required shape is met.


NOTE: Make the stock model one half at a time! This ensures total symetry... When joining the two halves, copy and paste one half - flip the other along the "groups blue" on the right click options. Then line both halves up by selecting an edge on one group, and moving it to the corresponding point.

Friday, 4 September 2009

Uzi


The Isreali Uzi. For The Lost World Source mod, simple kerkythea render, 6k polys BUT most importantly! It is animated by one of the team members. All be it a WIP but heck! it's a Google Sketchup model in game!!!


Commercial works!


Well, here are a few fill in WW2 weapons for the home animation software, iClone. Models for the WW2 fill in pack are :


Germany: Fg42 Machine Gun, Gewehr 43 Semi-Auto, Gewehr 41 Semi-Auto

France: MAS38 SMG, MAS 36 Rifle

Japan: Arisaka Rifle, Type 100 SMG
Russia: MN38 short rifle


Thursday, 3 September 2009

The Mauser 98k


And aint she a beaut!


Spent a long long time on the model, for accuracy. Its got a spiralled barrel, the bolt assembely all moves and I did my first little bit of 3D animation.


This was purely for fun, it's way too detailed for any game, and would most likely crash the computer.


Yet another Kerkythea render


The Desert Eagle




Well this one took a while, a good 5 hours work. It's not totally spot on but, to the untrained eye! that doesn't matter!

Working with several Mod teams at the moment. This is for lostworld source mod

(http://www.moddb.com/mods/the-lost-world-source)

It's gunna be a really interesting project! hopefully it wont die but, thats not in my control unfortunately.

5.1k polygons - rendered with Kerkythea